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Showing posts from November, 2017

Game environment scene

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Hello it's William again and I'm here to talk about my latest project with my group. what we are going to do for this project is recreate Hateno Village from Zelda breathe of the wild for our 230 cagd class. What I was tasked to do however is to make the Ancient tech Lab of the Hateno Village. I Haven't really accomplished anything yet but the blocking of the scene, but what I want to do next week is make the building itself look kind of like the game counter part so that we could use unity to bring all our things together. Blocking scene: object list: chimney, 2 houses huge light post with stairs on it. stairs blue orb thing (optional). refrences: 11/8/2017 Hello again this is William Onejeme and I'm here to bring to you another update on mt ancient tech lab design for the environment scene for 3d modeling. The modeling for this pace is coming along quite nicely I believe, though I need to go ahead and do the Uv's today so that...