Posts

concepts for modeling

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My 1st concept is supposed to be a female character who has some scorpion qualities about her. She was a girl who was experimented on. The next concept is a X soldier who tries to survive a nuclear apocalypse by scavenging around America and protecting those who cant save themselves. This characters name is Gouki Marshadow and he aims to be the strongest marshal artist in the world. By having the abilities to copy other beings abilities and to being able to call upon the powers of the spiritual realm he travels the world to fight the most savage and most skilled.

CAGD 345

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CAGD 345  Hello my name is William Onejeme and this is my eportfolio post for all my projects up to this point. STORY PANEL this was used for me to create the panels for the 1st story. sadly I didn't have powerpoint so I had to improvise and use Krita to save the documents. Beat board This is the beat board assignment that used very few pictures to tell an overall story. character construction project 1 script: the script used to create the panels and the animatic. Script Story:  project 1 Story  This story is supposed to be how nature and machine would interact with each other on a small adventure to find the home that the man made object belongs to. Of course I had more of a Disney type of mindset when making this which is why the characters look the way they do. Character construction 1st concept: 1st Character concept construction before I had the concept of the leaf and bolt I created a bunch of these imps that wo...

Game environment scene

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Hello it's William again and I'm here to talk about my latest project with my group. what we are going to do for this project is recreate Hateno Village from Zelda breathe of the wild for our 230 cagd class. What I was tasked to do however is to make the Ancient tech Lab of the Hateno Village. I Haven't really accomplished anything yet but the blocking of the scene, but what I want to do next week is make the building itself look kind of like the game counter part so that we could use unity to bring all our things together. Blocking scene: object list: chimney, 2 houses huge light post with stairs on it. stairs blue orb thing (optional). refrences: 11/8/2017 Hello again this is William Onejeme and I'm here to bring to you another update on mt ancient tech lab design for the environment scene for 3d modeling. The modeling for this pace is coming along quite nicely I believe, though I need to go ahead and do the Uv's today so that...